Evolution of Motion Graphics

Andrew Kramer tells us how Motion Graphics and Visual Effects became a singular thing. Before Motion Graphics it was all abstract like 2D titles coming in and all sorts of stuff.

People pushed their limits like making things 3 dimensional but we’re not approaching that sort of Photorealism. Then Visual Effects started charging forward towards the Photorealistic world, 3d models, shadows, building things into actual camera shots.

What we saw that Motion Graphics almost started looking Photorealistic. Creating 3D objects, Motion Tracking and integrating the 3d models into the actual camera scene almost enhanced the overall Visual Effects quality.

Evolution of After Effects

With the Introduction of Software’s like After Effects, the artist can do all sorts of stuff like using the camera tracking tools with Motion Graphics. Artists got all such necessary tools in a single program no matter what project they are working on, they are available.

With the Evolution of Motion Graphics, After Effects has also evolved so much. As a template creator, you can open an After Effects Template into Premiere Pro and can edit the text fields and create dynamic content. This means After Effects Projects files can be used into Premier without even converting them.

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Adobe developers are constantly improving the software by listening to its users through community discussion boards or Forums.

Day by Day After Effects and other Editing software’s are getting better and therefore the artists are getting better as those new tools are available to them as time goes by.

What I Think!

According to me, the Evolution of Motion Graphics is directly proportional to the Evolution of After Effects and other similar software’s which provides artist all the necessary tools to work with. If the software evolves, the quality of Motion Graphics and Visual Effects will also increase.


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